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Função para gerar um mapa num jogo de motos

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Hey pessoal eu estou fazendo um jogo para o curso de engenharia informatica já tenho isso aqui mas não sei como avançar ou melhor fazer a função gera 

gera :: Int -> Int -> Int -> Mapa
gera npistas comprimento semente = undefined

geraAleatorios :: Int -> Int -> [Int]
geraAleatorios n seed = take n (randomRs (0,9) (mkStdGen seed))

type Mapa = [Pista]

type Pista = [Peca]

data Peca
    = Recta Piso Int
    | Rampa Piso Int Int
  deriving (Read,Show,Eq)

data Piso = Terra | Relva | Lama | Boost | Cola
  deriving (Read,Show,Eq)


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