Psycop Posted May 31, 2014 at 04:25 PM Report #557737 Posted May 31, 2014 at 04:25 PM Boas Desenvolvi um pequeno jogo para Android em Unity, mas depois de feito o deploy e etc ao iniciar o jogo num dispositivo físico acontece um problema! O jogo arranja, aparecendo o logo do Unity, mas logo a seguir o jogo sai, voltando ao ambiente android. Alguém sabe o que possa estar a acontecer? Experimentei em vários dispositivos e acontece o mesmo.... Cumprimentos
bioshock Posted May 31, 2014 at 07:55 PM Report #557748 Posted May 31, 2014 at 07:55 PM E funciona num emulador?
KTachyon Posted May 31, 2014 at 10:29 PM Report #557763 Posted May 31, 2014 at 10:29 PM Executa com o dispositivo ligado ao DDMS. “There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” -- Tony Hoare
Psycop Posted May 31, 2014 at 10:29 PM Author Report #557764 Posted May 31, 2014 at 10:29 PM Acabei de andar a fazer tentativas erro, e acabei por descobrir uma opção que não estava seleccionada que é de "Split application binary" Cumps
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now