axpppp Posted June 1, 2009 at 02:31 PM Report #268968 Posted June 1, 2009 at 02:31 PM boas... eu consigo produzir um som da seguinte maneira My.Computer.Audio.Play(".\battle.wav", AudioPlayMode.BackgroundLoop) mas quando chamo outro som My.Computer.Audio.Play(".\explosion.wav") o anterior acaba.... e se volto a colocar a executar o primeiro outra vez...passa se e que o segundo nao se ouve....:S cumpz
bioshock Posted June 1, 2009 at 02:52 PM Report #268974 Posted June 1, 2009 at 02:52 PM utiliza um If ou um Case. Do género: Caso eu clique aqui, reproduz este som, caso clique ali reproduz aquele.
ribeiro55 Posted June 5, 2009 at 09:26 AM Report #270092 Posted June 5, 2009 at 09:26 AM Penso que a solução passe por multi-threading. Um som em cada thread diferente. Sérgio Ribeiro "Great coders aren't born. They're compiled and released""Expert coders do not need a keyboard. They just throw magnets at the RAM chips"
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