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Posted

boas...

eu consigo produzir um som da seguinte maneira

My.Computer.Audio.Play(".\battle.wav", AudioPlayMode.BackgroundLoop)

mas quando chamo outro som

 My.Computer.Audio.Play(".\explosion.wav")

o anterior acaba.... e se volto a colocar a executar o primeiro outra vez...passa se e que o segundo nao se ouve....:S

cumpz

Posted

Penso que a solução passe por multi-threading.

Um som em cada thread diferente.

Sérgio Ribeiro


"Great coders aren't born. They're compiled and released"
"Expert coders do not need a keyboard. They just throw magnets at the RAM chips"

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