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Hetfield
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Tenho uma gui para o jogo da batalha naval, e criei um menubar para o jogo mas nao sei como o inserir com a gui da batalha naval,

import wx

class MyMenu(wx.Frame):
    def __init__(self, parent, id, title):
        wx.Frame.__init__(self, parent, id, title, wx.DefaultPosition, wx.Size(200, 150))

        menubar = wx.MenuBar()
        Jogo = wx.Menu()
        Ver = wx.Menu()
        Definicoes= wx.Menu()
        Jogo.Append(101, '&Novo', 'Inicia um novo jogo')
        Jogo.Append(102, '&Pausa', 'Mete o jogo em pausa')
        Jogo.AppendSeparator()
        Sair = wx.MenuItem(Jogo, 105, '&Sair\tCtrl+Q', 'Sai do jogo')
        Jogo.AppendItem(Sair)

        menubar.Append(Jogo, 'Jogo')
        menubar.Append(Ver, '&Ver')
        menubar.Append(Definicoes, '&Definicoes')
        self.SetMenuBar(menubar)
        self.CreateStatusBar()

class MyApp(wx.App):
    def OnInit(self):
        frame = MyMenu(None, -1, 'menu1.py')
        frame.Show(True)
        return True

app = MyApp(0)
app.MainLoop()

import wx


class GameFrame(wx.Frame):
def __init__(self,  pparent, pid, ptitle,  psize):
	wx.Frame.__init__(self, pparent, pid,  ptitle, size=psize)
	painel = wx.Panel(self)
	# grelha de jogo
	for i in range(1, 11):
		wx.StaticText(painel, wx.ID_ANY, chr(i+64), size=(20, 30),  pos=(20+25*i, 20))
	for i in range(11, 21):
		wx.StaticText(painel, wx.ID_ANY, chr(i+54), size=(20, 30),  pos=(50+25*i, 20))
	for i in range(1,  11):
		for j in range(1,  11):
			wx.Button(painel, 10000+i*100+j,  "", size=(20, 30),  pos=(20+25*j, i*30+10))
		for j in range(11,  21):
			wx.Button(painel, 20000+i*100+j,  "", size=(20, 30),  pos=(50+25*j, i*30+10))
	for i in range(1, 11):
		wx.StaticText(painel, wx.ID_ANY, str(i), size=(20, 30), pos=(300, i*30+10))

	# botoes para posicionar barcos
	self.bt2hc1 = wx.Button(painel, 30010,  "", size=(20, 30),  pos=(50, 350))
	self.bt2hc2 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(70, 350))
	self.bt3hc1 = wx.Button(painel, 30030,  "", size=(20, 30),  pos=(50, 390))
	self.bt3hc2 = wx.Button(painel, 30040,  "", size=(20, 30),  pos=(70, 390))
	self.bt3hc3 = wx.Button(painel, 30050,  "", size=(20, 30),  pos=(90, 390))
	self.bt4hc1 = wx.Button(painel, 30060,  "", size=(20, 30),  pos=(50, 430))
	self.bt4hc2 = wx.Button(painel, 30070,  "", size=(20, 30),  pos=(70, 430))
	self.bt4hc3 = wx.Button(painel, 30080,  "", size=(20, 30),  pos=(90, 430))
	self.bt4hc3 = wx.Button(painel, 30090,  "", size=(20, 30),  pos=(110, 430))

	self.bt2vc1 = wx.Button(painel, 30010,  "", size=(20, 30),  pos=(200, 350))
	self.bt2vc2 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(200, 380))
	self.bt3vc1 = wx.Button(painel, 30010,  "", size=(20, 30),  pos=(230, 350))
	self.bt3vc2 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(230, 380))
	self.bt3vc3 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(230, 410))
	self.bt4vc1 = wx.Button(painel, 30010,  "", size=(20, 30),  pos=(260, 350))
	self.bt4vc2 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(260, 380))
	self.bt4vc3 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(260, 410))
	self.bt4vc4 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(260, 440))

	# porta-avioes
	self.btapp11 = wx.Button(painel, 30010,  "", size=(20, 30),  pos=(290, 350))
	self.btapp12 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(290, 380))
	self.btapp13 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(290, 410))
	self.btapp14 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(310, 380))
	self.btapp15 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(330, 380))

	self.btapp21 = wx.Button(painel, 30010,  "", size=(20, 30),  pos=(400, 350))
	self.btapp22 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(400, 380))
	self.btapp23 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(400, 410))
	self.btapp24 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(360, 380))
	self.btapp25 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(380, 380))

	self.btapp31 = wx.Button(painel, 30010,  "", size=(20, 30),  pos=(430, 350))
	self.btapp32 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(450, 350))
	self.btapp33 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(470, 350))
	self.btapp34 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(450, 380))
	self.btapp35 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(450, 410))

	self.btapp41 = wx.Button(painel, 30010,  "", size=(20, 30),  pos=(500, 410))
	self.btapp42 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(520, 410))
	self.btapp43 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(540, 410))
	self.btapp44 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(520, 380))
	self.btapp45 = wx.Button(painel, 30020,  "", size=(20, 30),  pos=(520, 350))


	self.Bind(wx.EVT_BUTTON,  self.Clicar,  id=10101)
	self.Show()

def Clicar(self,  evt):
	pass

if __name__ == '__main__':
app = wx.App(False)
frm1 = GameFrame(None,  wx.ID_ANY, "Batalha Naval", (750, 500))
app.MainLoop()

Não sei se me expliquei bem, mas queria que a gui tivesse o menu e a grelha da batalha naval.

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